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For developers

Kettlewick is a small publisher for PC games that are already close to done. We pay for the launch. We do not take the studio, and we do not take the game.

How the money moves

  1. We fund the launch.

    An agreed marketing spend for a near-finished PC game.

  2. Recoup comes first.

    That spend comes back out of revenue before anything else.

  3. Then the split is the split.

    After recoup, the share is the one written in the contract.

  4. You keep the game.

    Ownership, the studio, the IP. None of it moves.

What we do

Marketing spend for a near-finished PC game, in exchange for a recoup-first revenue share.

What you keep

Ownership, the studio, the IP. We fund the launch. You keep the game.

How the money works

We spend an agreed amount. That amount recoups from revenue first. After recoup, the split is the one in the contract. No hidden admin fees described as “standard.”

What we do not do

We do not fund early production. We do not take ownership. We do not sign a slate we cannot actually market. We do not promise a hit.

What we need from you

A playable, near-finished PC build. A store page we can work with, or the will to make one. A person who answers email.

How to send a game

Use the Contact form. Include title, studio, a build or Steam link, a sentence on what is left to finish, and the deal you want. We read every submission and do not reply to all of them.